﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;

public class ColorPiece
{
    public enum ColorType
    {
        YELLOW,
        PURPLE,
        RED,
        BLUE,
        GREEN,
        PINK,
        ANY,
        COUNT

    }

    public struct ColorSprite
    {
        public ColorType color;
        public Sprite sprite;
    }

    public ColorSprite[] colorSprites;
    private List<int> colorList;
    private Image image;
    public ColorType color;

    public void Init()
    {
       
    }
   


}
